AI Insights · Timothy · April 2022
Top 5 Third Person Games on iOS in the Middle East in Q1 2022
Discover the performance trends of the top 5 third-person games on iOS in the Middle East during Q1 2022, including weekly downloads, revenue, and active users.
In Q1 2022, the Middle East saw significant activity in the third-person games category on iOS. Here's a closer look at the performance of the top 5 games: PUBG MOBILE, Genshin Impact: Natlan Launch, Free Fire: 7th Anniversary, ONE PIECE Bounty Rush, and Guns of Glory: Lost Island.
PUBG MOBILE from Tencent Mobile International Limited experienced fluctuations in weekly revenue, peaking at approximately $1.2M in the week of January 31. Weekly downloads saw a peak of around 55K in early January but generally trended downward, stabilizing at about 39K by the end of March. Active users remained strong, with a slight decline from 1.9M to 1.8M over the quarter.
Genshin Impact: Natlan Launch from COGNOSPHERE PTE. LTD. showed variable revenue, with notable peaks around $308K in early January and $257K at the end of March. Downloads started at roughly 13K, dipping to around 6K by the end of March. Active users remained steady, averaging around 150K throughout the quarter.
Free Fire: 7th Anniversary by GARENA INTERNATIONAL I PRIVATE LIMITED maintained consistent revenue, peaking at about $61K in early March. Weekly downloads fluctuated, reaching a high of 21K in mid-January, before settling around 14K by the end of March. Active users showed a downward trend, decreasing from 549K to 439K throughout the quarter.
ONE PIECE Bounty Rush by Bandai Namco Entertainment Inc. had a variable revenue trend, with a high of approximately $82K at the end of January. Downloads saw significant growth, peaking at 32K in late February. Active users doubled from around 33K to 70K over the quarter.
Guns of Glory: Lost Island from FunPlus International AG experienced a steady revenue decline, starting at around $65K and ending at approximately $28K. Downloads peaked at around 1.8K in early January but dropped significantly to about 469 by the end of March. Active users saw a decline from 4.8K to about 3.6K over the quarter.
These insights are derived from Sensor Tower's data, providing an in-depth look at the trends and performance of these popular third-person games. For more detailed analytics and insights, visit Sensor Tower.